Image: Take-Two Interactive.
Despite having drummed up plenty of pre-release hype for long-awaited sequel Max Payne 3, videogame publisher Take-Two Interactive has this week disappointed series fans by revealing everyone’s favorite slo-mo antihero won’t be arriving as promised.
More pointedly, Take-Two has slapped Rockstar-developed Max Payne 3 with a two-month delay that pushes it out of the most recent March 2012 calendar slot.
Max’s latest journey into psychological meltdown is now slated to hit retail outlets on May 15 in North America (Xbox 360 and PS3). The PC version is scheduled to arrive on May 29.
Apparently the delay has been put into effect in order to allow Rockstar Games (Red Dead Redemption, Grand Theft Auto) a little more time to truly buff the shine on its latest creation.
The shunt is also notable as it sees Max Payne 3 become a fiscal 2013 release for Take-Two Interactive, alongside other upcoming heavyweight titles such as BioShock Infinite, Borderlands 2, and XCOM.
The addition of Max Payne 3 to that “robust” line-up, according to Take-Two chief executive Strauss Zelnick, enables the company to be “well positioned to deliver growth and profitability over the long term.”
Well, we’ve waited the best part of eight years since Max Payne 2, what’s a couple more months. Now, back to Skyrim…