Sony adds Sucker Punch to its first-party armouryby Steven Mostyn - Aug 2 2011, 15:45
More heavy armaments for Sony. Image: Sucker Punch/Sony.
For most PlayStation 3 owners, the platform exclusivity, AAA quality and unrushed development attributed to the InFamous franchise may promote an immediate association with first-party development.
That being said, InFamous and InFamous 2 were actually crafted by third-party studio Sucker Punch (creators of the popular Sly Cooper franchise). At least, that was the case up until today, because Sony has now splashed the cash to secure Sucker Punch for itself.
“I'd be lying if I said other [potential buyers] weren't interested in a group like Sucker Punch,” commented Scott Rohde, senior vice president at Sony Computer Entertainment's Worldwide Studios America during an MSNBC interview.
“The bottom line is, when you've got a group that's been as successful as Sucker Punch, we want to ensure that we keep them in the fold,” he added. “It's that simple. It's hard to find high quality developers like these guys.”
Sucker Punch is the latest in a long list of leading videogame development studios that have been tucked safely beneath Sony's corporate wing over recent years.
Those studios include the likes of Media Molecule (BigLittlePlanet), Evolution Studios (MotorStorm) and Guerrilla Games (the hugley popular Killzone series).
Neither Sony Computer Entertainment nor Sucker Punch have divulged the financial aspects connected to the purchase.